It is simple in theory, but absolute mayhem in practice. Can you keep Bob alive, or will he become another victim of your butterfingers in sorry bob?
Hello fellow devs! I’m excited to share Sorry Bob, a project focused on physics-based comedy and high-stakes surgery.
The core mechanic revolves around a unique finger-based control system that challenges your coordination. You have to replace organs before Bob bleeds out, but the tools are slippery and the environment is a mess.
Key Features:
Individual finger mapping (A-W-E-R-Space).
Realistic (and chaotic) physics-based organ handling.
Dark humor and high-pressure gameplay.
Check it out here: sorry bob
Any feedback on the difficulty curve would be much appreciated!
In sorry bob game, the objective is straightforward, but the execution is a glorious disaster. Can you save Bob, or will he become another victim of your clumsy fingers?
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