Trying to force speed in high-risk content like the Inferno quickly shows its downside. A single death-whether from RuneScape gold missed prayer ticks, bad RNG, or simply forgetting regeneration potions-can wipe out 15–20 minutes instantly. From a Slayer XP perspective, that's devastating. Losing that much time means the entire task becomes inefficient compared to safer, repeatable methods. The lesson is clear: speedrunning content is only "best XP" if you actually finish it.
Burst Tasks and the Reality of Smoke Devils
After burning through valuable Zuk tasks, the focus shifts back to traditional Slayer efficiency. Smoke Devils come up next, widely considered one of the best burst tasks in the game. With a high task count and excellent magic XP, they should be a dream. Instead, unfamiliar tile mechanics and cannon placements turn the task into chaos. Learning proper positioning-where to place the cannon, where to stand, and how to stack mobs-becomes essential. Once it clicks, though, the task shows why it's so highly regarded: dense stacking, fast Barrage cycles, and massive XP drops.
Task Selection, Blocks, and XP Priorities
Not every task is worth optimizing, however. Black Dragons, for example, are "free" tasks in terms of effort, but their Slayer XP per hour is nothing special. Still, they offer something else: pet potential and low mental strain. Sometimes efficiency isn't just numbers-it's motivation. If chasing a pet keeps you engaged, that matters during a long grind to 99.
Task management becomes increasingly important as points run low. Knowing what to block, skip, or cancel can make or break your XP rates. Aberrant Spectres are prime block candidates due to their weight and poor XP return. Abyssal Demons, on the other hand, are excellent burst tasks and usually worth doing. Each decision is a tradeoff between short-term convenience and long-term efficiency.
Cooperative Methods and the Future of Fast Slayer XP
One of the biggest breakthroughs comes from cooperative Slayer methods. Instead of solo bursting, having another player stack monsters with a trident allows for near-AFK Barrage spam. This drastically increases XP rates while reducing effort. Extending this idea even further, hiring lurers across multiple worlds opens up absurdly fast rotations: log in, Barrage a stacked clump, hop worlds, repeat. While expensive, this method aligns perfectly with the goal of achieving the fastest Slayer XP possible.
Bloodvelds demonstrate this concept well. With proper luring and Barrage clumping, they rival Catacombs in efficiency while being significantly more relaxed. Compared to frantic tick-perfect play, this approach offers a smoother grind with consistently high returns.
Of course, Slayer isn't just about PvM. Risk fights, wilderness encounters, and unexpected deaths add volatility to the grind. Sometimes you lose gear, sometimes you escape with nothing but adrenaline. These moments don't add XP, but they're part of the Slayer experience-especially for players who thrive on risk.
By the end of the session, the takeaway is clear: the "best" Slayer XP isn't one single method. It's a combination of smart task selection, optimized mechanics, and knowing when to slow down. Speedrunning everything sounds good until one mistake wipes out half an hour. Safe, repeatable burst tasks with proper setups often win in the long run.
As the maxing journey continues, Slayer remains one of the most demanding skills-not because it's slow, but because doing it optimally requires constant decision-making. With better planning, cooperative methods, and a willingness to adapt, Slayer can go from a dreaded grind to one of the fastest paths toward maxing. Having enough OSRS gold can be very helpful.
Unlocking the Best Boat in OSRS After a Massive Sailing Grind
After weeks of nonstop Sailing, everything finally begins to come together. What starts as a simple push for levels gradually turns into one of the most satisfying progression arcs in Old School RuneScape, ultimately leading to the construction of what is arguably the best boat currently available. Having plenty of OSRS gold will be very helpful.
Fremennik Salvaging and Rapid Level Progression
The journey begins at the Fremennik ship salvage, which quickly proves to be one of the most enjoyable and efficient Sailing methods. Salvaging feels active without being exhausting, and the loot adds up surprisingly fast. Crystal extractor resources, ironwood seeds, coral, cotton seeds, and a steady stream of berserker helms for alching make it one of the most well-rounded training methods in the skill. Levels climb quickly-86, 87, merchant shipwrecks unlocked, and steady progress into the late 80s.
Why Sailing Feels Like a True Skill
Sailing stands out because of how natural it feels to train. Like traditional skills such as Woodcutting or Hunter, it develops a rhythm over time. Even high-intensity activities like Barracuda Trials eventually become muscle memory. Actions flow naturally, making it easy to train while watching videos or shows. This is where Sailing truly clicks-it feels like a proper skill rather than a novelty, often described as agility on OSRS gold for sale water.