At Level 30 Ranging Spiritual Bolts act as Steel Bolts


  • Food and Consumables is going to be dropped on the RS gold floor one time a person"dies". This way, the clans are going to have some degree of danger that can be associated with the"older" wilderness, the debut of food and consumables falling will even help.

    On March 9th, 2008, Jagex released the minigame Fist of Guthix. It quickly turned into an aggravating minigame that favored mages as it supplied 300 Catalyctic Runes that counted as Non-Elemental Runes (Body, Nature, Cosmic, Law, Death, Chaos, Blood & Soul), along with 1,000 Elemental Runes which rely for the four different runes (Air, Earth, Water and Fire).

    Instantly the rants forum was flooded with how unfair it was due to levels or etcetera while at actuallity a few found resentment in the way in which the game preferred mages. Inside Fist of Guthix when your the searched, your defence is level 1. This however unfavored Meleers because they couldn't use Potions to increase their levels for Defence, Power, and Attack to cause greater harm, and Rangers because they wind up having to use their OWN arrows or arrows. Sure a few are given back to you if they don't break but you're still paying for them.

    So we must repair it, so it is totally fair. Fist Of Guthix. Archers need to have free arrows too. They'll recieve 500 Spiritual Arrows or 500 Spiritual Bolts. This relies on the concept they'll react to a persons Ranged Level. A person could decide if they will get Arrows or Bolts by speaking to Fiara, and speaking to her again to alter it.

    Spiritual Arrows: Level 10 Ranging - Spiritual Arrows would behave as Bronze Arrows. Level 30 Ranging - Spiritual Arrows would behave as Steel Arrows. Level 70 Ranging - Spiritual Arrows would act as Adamant Arrows. Level 85 Ranging - Spiritual Arrows would act as Rune Arrows. Level 90 Ranging - Spiritual Arrows would act as Dragon Arrows if the Dark Bow is equipped, otherwise they will act as Rune Arrows.

    At Level 10 Ranging Spiritual Bolts act as Bronze Bolts using a 1/20 or.5% chance as if behaving as if they had been Opal Tipped Bolts (electronic ) and have a chance of hitting your enemy with a lightning bolt inducing damage. At Level 20 Ranging Spiritual Bolts act as Iron Bolts with a 1/20 or.5percent likelihood as if acting like they had been Pearl Tipped Bolts (e) and have a possibility of hitting enemy with a wave of water resulting in damage.

    At Level 30 Ranging Spiritual Bolts act as Steel Bolts using a 1/20 or.5percent likelihood like acting like they had been Red Topaz Tipped Bolts (electronic ) and have an opportunity of decreasing your competitions magic level. The Sapphire means a chance of concealing your competitions prayer points if it behaves like that, or if it acts like it's Emerald tipped, then there is a chance of poisoning your own enemy.

    At Level 70 Ranging Spiritual Bolts behave as Adamant Bolts using a 1/20 or.5% likelihood like acting like they were Ruby Tipped Bolts (e) or Diamond Tipped Bolts (e). If it acts as if it's Ruby Tipped; Chance of dropping 10% of your hits to eliminate up to 20% of your enemy's strikes. If it acts like it's Diamond Tipped; Chance of cheap OSRS gold diminishing the enemy's Ranged Defense.